Marketing:
Marketing went well today. I had a goal to reach 600 followers on twitter by the end of the day and I have around 630 now. I also made a twitch account and I'm thinking I will use that to stream some of the development process. I'm hoping to peak more interest in the game.
Design:
I didn't do much sprite work today. I did download Gimp though and I'm hoping to learn how to use that better tomorrow. I need some sort of software I can use to create some nice images for my website.
Coding:
For coding I mostly worked on giving the pillars a 3D effect in the game. I want this effect because it will give the game a slight edge against the other games like it but it will still feel very retro. I need the retro feeling but I want some "AMAZING" crammed in there as well. The problem was that I couldn't get the 3D effect to work right. All my calculations were spot on but the code was acting like the y position of each pillar was static. I don't know why yet though. I'll have to mess around with it more tomorrow.
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